class axl::sys::win::VirtualMemory
#include <axl_sys_win_VirtualMemory.h> class VirtualMemory { public: // construction VirtualMemory(); ~VirtualMemory(); // methods operator void *() const; void* p() const; size_t getSize() const; void* alloc( void* p, size_t size, uint_t allocationFlags = MEM_RESERVE|MEM_COMMIT, uint_t protection = PAGE_READWRITE ); void* alloc( size_t size, uint_t allocationFlags = MEM_RESERVE|MEM_COMMIT, uint_t protectionFlags = PAGE_READWRITE ); bool commit(uint_t protectionFlags = PAGE_READWRITE); bool decommit(); void release(); bool protect( uint_t protectionFlags, uint_t* prevProtectionFlags = NULL ); bool lock(); bool unlock(); bool query(MEMORY_BASIC_INFORMATION* information); static bool commit( void* p, size_t size, uint_t protectionFlags = PAGE_READWRITE ); static bool decommit( void* p, size_t size ); static bool lock( void* p, size_t size ); static bool unlock( void* p, size_t size ); static bool query( void* p, MEMORY_BASIC_INFORMATION* information ); };