struct axl::sys::win::OBJECT_NAME_INFORMATION
#include <axl_sys_win_NtDll.h> struct OBJECT_NAME_INFORMATION { // fields UNICODE_STRING Name; WCHAR NameBuffer[1]; };
#include <axl_sys_win_NtDll.h> struct OBJECT_NAME_INFORMATION { // fields UNICODE_STRING Name; WCHAR NameBuffer[1]; };