template class cv::AutoBuffer
Overview
Automatically Allocated Buffer Class. More…
#include <utility.hpp> template < typename _Tp, size_t fixed_size = 1024/sizeof(_Tp)+8 > class AutoBuffer { public: // typedefs typedef _Tp value_type; // construction AutoBuffer(); AutoBuffer(size_t _size); AutoBuffer(const AutoBuffer<_Tp, fixed_size>& buf); // methods void allocate(size_t _size); void deallocate(); operator _Tp *(); operator const _Tp *() const; AutoBuffer<_Tp, fixed_size>& operator=(const AutoBuffer<_Tp, fixed_size>& buf); void resize(size_t _size); size_t size() const; protected: // fields _Tp buf[(fixed_size > 0) ? fixed_size :1]; _Tp* ptr; size_t sz; };
Detailed Documentation
Automatically Allocated Buffer Class.
The class is used for temporary buffers in functions and methods. If a temporary buffer is usually small (a few K’s of memory), but its size depends on the parameters, it makes sense to create a small fixed-size array on stack and use it if it’s large enough. If the required buffer size is larger than the fixed size, another buffer of sufficient size is allocated dynamically and released after the processing. Therefore, in typical cases, when the buffer size is small, there is no overhead associated with malloc()/free(). At the same time, there is no limit on the size of processed data.
This is what AutoBuffer does. The template takes 2 parameters - type of the buffer elements and the number of stack-allocated elements. Here is how the class is used:
void my_func(const cv::Mat& m) { cv::AutoBuffer<float> buf(1000); // create automatic buffer containing 1000 floats buf.allocate(m.rows); // if m.rows <= 1000, the pre-allocated buffer is used, // otherwise the buffer of "m.rows" floats will be allocated // dynamically and deallocated in cv::AutoBuffer destructor ... }
Fields
_Tp buf[(fixed_size > 0) ? fixed_size :1]
pre-allocated buffer. At least 1 element to confirm C++ standard requirements
_Tp* ptr
pointer to the real buffer, can point to buf if the buffer is small enough
size_t sz
size of the real buffer
Construction
AutoBuffer()
the default constructor
AutoBuffer(size_t _size)
constructor taking the real buffer size
AutoBuffer(const AutoBuffer<_Tp, fixed_size>& buf)
the copy constructor
Methods
void allocate(size_t _size)
allocates the new buffer of size _size. if the _size is small enough, stack-allocated buffer is used
void deallocate()
deallocates the buffer if it was dynamically allocated
operator _Tp *()
returns pointer to the real buffer, stack-allocated or heap-allocated
operator const _Tp *() const
returns read-only pointer to the real buffer, stack-allocated or heap-allocated
AutoBuffer<_Tp, fixed_size>& operator=(const AutoBuffer<_Tp, fixed_size>& buf)
the assignment operator
void resize(size_t _size)
resizes the buffer and preserves the content
size_t size() const
returns the current buffer size