class cv::detail::MultiBandBlender
Overview
Blender which uses multi-band blending algorithm (see [13]). Moreā¦
#include <blenders.hpp> class MultiBandBlender: public cv::detail::Blender { public: // construction MultiBandBlender( int try_gpu = false, int num_bands = 5, int weight_type = CV_32F ); // methods virtual void blend( InputOutputArray dst, InputOutputArray dst_mask ); virtual void feed( InputArray img, InputArray mask, Point tl ); int numBands() const; virtual void prepare(Rect dst_roi); void setNumBands(int val); };
Inherited Members
public: // enums enum { NO, FEATHER, MULTI_BAND, }; // methods virtual void blend( InputOutputArray dst, InputOutputArray dst_mask ); virtual void feed( InputArray img, InputArray mask, Point tl ); void prepare( const std::vector<Point>& corners, const std::vector<Size>& sizes ); virtual void prepare(Rect dst_roi); static Ptr<Blender> createDefault( int type, bool try_gpu = false ); protected: // fields UMat dst_; UMat dst_mask_; Rect dst_roi_;
Detailed Documentation
Blender which uses multi-band blending algorithm (see [13]).
Methods
virtual void blend( InputOutputArray dst, InputOutputArray dst_mask )
Blends and returns the final pano.
Parameters:
dst | Final pano |
dst_mask | Final pano mask |
virtual void feed( InputArray img, InputArray mask, Point tl )
Processes the image.
Parameters:
img | Source image |
mask | Source image mask |
tl | Source image top-left corners |
virtual void prepare(Rect dst_roi)
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.