namespace cv::videostab
namespace videostab {
// enums
enum MotionModel;
// structs
struct RansacParams;
// classes
class ColorAverageInpainter;
class ColorInpainter;
class ConsistentMosaicInpainter;
class DeblurerBase;
class FastMarchingMethod;
class FromFileMotionReader;
class GaussianMotionFilter;
class IDenseOptFlowEstimator;
class IFrameSource;
class ILog;
class IMotionStabilizer;
class IOutlierRejector;
class ISparseOptFlowEstimator;
class ImageMotionEstimatorBase;
class InpainterBase;
class InpaintingPipeline;
class KeypointBasedMotionEstimator;
class LogToStdout;
class LpMotionStabilizer;
class MoreAccurateMotionWobbleSuppressor;
class MoreAccurateMotionWobbleSuppressorBase;
class MotionEstimatorBase;
class MotionEstimatorL1;
class MotionEstimatorRansacL2;
class MotionFilterBase;
class MotionInpainter;
class MotionStabilizationPipeline;
class NullDeblurer;
class NullFrameSource;
class NullInpainter;
class NullLog;
class NullOutlierRejector;
class NullWobbleSuppressor;
class OnePassStabilizer;
class PyrLkOptFlowEstimatorBase;
class SparsePyrLkOptFlowEstimator;
class StabilizerBase;
class ToFileMotionWriter;
class TranslationBasedLocalOutlierRejector;
class TwoPassStabilizer;
class VideoFileSource;
class WeightingDeblurer;
class WobbleSuppressorBase;
// global functions
template <typename T>
T&
at(
int idx,
std::vector<T>& items
);
template <typename T>
const T&
at(
int idx,
const std::vector<T>& items
);
float
calcBlurriness(const Mat& frame);
void
calcFlowMask(
const Mat& flowX,
const Mat& flowY,
const Mat& errors,
float maxError,
const Mat& mask0,
const Mat& mask1,
Mat& flowMask
);
void
completeFrameAccordingToFlow(
const Mat& flowMask,
const Mat& flowX,
const Mat& flowY,
const Mat& frame1,
const Mat& mask1,
float distThresh,
Mat& frame0,
Mat& mask0
);
Mat
ensureInclusionConstraint(
const Mat& M,
Size size,
float trimRatio
);
Mat
estimateGlobalMotionLeastSquares(
InputOutputArray points0,
InputOutputArray points1,
int model = MM_AFFINE,
float* rmse = 0
);
Mat
estimateGlobalMotionRansac(
InputArray points0,
InputArray points1,
int model = MM_AFFINE,
const RansacParams& params = RansacParams::default2dMotion(MM_AFFINE),
float* rmse = 0,
int* ninliers = 0
);
float
estimateOptimalTrimRatio(
const Mat& M,
Size size
);
Mat
getMotion(
int from,
int to,
const std::vector<Mat>& motions
);
} // namespace videostab