template struct cvflann::L2_Simple
Squared Euclidean distance functor.
This is the simpler, unrolled version. This is preferable for very low dimensionality data (eg 3D points)
#include <dist.h> template <class T> struct L2_Simple { // typedefs typedef T ElementType; typedef True is_kdtree_distance; typedef True is_vector_space_distance; typedef Accumulator<T>::Type ResultType; // methods template < typename U, typename V > ResultType accum_dist( const U& a, const V& b, int ) const; template < typename Iterator1, typename Iterator2 > ResultType operator()( Iterator1 a, Iterator2 b, size_t size, ResultType = -1 ) const; };