template class Poco::LinearHashTable
Overview
This class implements a linear hash table. Moreā¦
#include <LinearHashTable.h> template < class Value, class HashFunc = Hash<Value> > class LinearHashTable { public: // typedefs typedef Value ValueType; typedef Value& Reference; typedef const Value& ConstReference; typedef Value* Pointer; typedef const Value* ConstPointer; typedef HashFunc Hash; typedef std::vector<Value> Bucket; typedef std::vector<Bucket> BucketVec; typedef Bucket::iterator BucketIterator; typedef BucketVec::iterator BucketVecIterator; // classes class ConstIterator; class Iterator; // construction LinearHashTable(std::size_t initialReserve = 64); LinearHashTable(const LinearHashTable& table); // methods LinearHashTable& operator=(const LinearHashTable& table); void swap(LinearHashTable& table); ConstIterator begin() const; ConstIterator end() const; Iterator begin(); Iterator end(); ConstIterator find(const Value& value) const; Iterator find(const Value& value); std::size_t count(const Value& value) const; std::pair<Iterator, bool> insert(const Value& value); void erase(Iterator it); void erase(const Value& value); void clear(); std::size_t size() const; bool empty() const; std::size_t buckets() const; protected: // methods std::size_t bucketAddress(const Value& value) const; std::size_t bucketAddressForHash(std::size_t hash); void split(); void merge(); static std::size_t calcSize(std::size_t initialSize); };
Detailed Documentation
This class implements a linear hash table.
In a linear hash table, the available address space grows or shrinks dynamically. A linar hash table thus supports any number of insertions or deletions without lookup or insertion performance deterioration.
Linear hashing was discovered by Witold Litwin in 1980 and described in the paper LINEAR HASHING: A NEW TOOL FOR FILE AND TABLE ADDRESSING.
For more information on linear hashing, see http://en.wikipedia.org/wiki/Linear_hash.
The LinearHashTable is not thread safe.
Value must support comparison for equality.
Find, insert and delete operations are basically O(1) with regard to the total number of elements in the table, and O(N) with regard to the number of elements in the bucket where the element is stored. On average, every bucket stores one element; the exact number depends on the quality of the hash function. In most cases, the maximum number of elements in a bucket should not exceed 3.
Methods
LinearHashTable& operator=(const LinearHashTable& table)
Assigns another LinearHashTable.
void swap(LinearHashTable& table)
Swaps the LinearHashTable with another one.
ConstIterator begin() const
Returns an iterator pointing to the first entry, if one exists.
ConstIterator end() const
Returns an iterator pointing to the end of the table.
Iterator begin()
Returns an iterator pointing to the first entry, if one exists.
Iterator end()
Returns an iterator pointing to the end of the table.
ConstIterator find(const Value& value) const
Finds an entry in the table.
Iterator find(const Value& value)
Finds an entry in the table.
std::size_t count(const Value& value) const
Returns the number of elements with the given value, with is either 1 or 0.
std::pair<Iterator, bool> insert(const Value& value)
Inserts an element into the table.
If the element already exists in the table, a pair(iterator, false) with iterator pointing to the existing element is returned. Otherwise, the element is inserted an a pair(iterator, true) with iterator pointing to the new element is returned.
void erase(Iterator it)
Erases the element pointed to by it.
void erase(const Value& value)
Erases the element with the given value, if it exists.
void clear()
Erases all elements.
std::size_t size() const
Returns the number of elements in the table.
bool empty() const
Returns true iff the table is empty.
std::size_t buckets() const
Returns the number of allocated buckets.