class Poco::Net::SocketImpl

Overview

This class encapsulates the Berkeley sockets API. More…

#include <SocketImpl.h>

class SocketImpl: public Poco::RefCountedObject
{
public:
    // enums

    enum SelectMode;

    // methods

    virtual
    SocketImpl*
    acceptConnection(SocketAddress& clientAddr);

    virtual
    void
    connect(const SocketAddress& address);

    virtual
    void
    connect(
        const SocketAddress& address,
        const Poco::Timespan& timeout
        );

    virtual
    void
    connectNB(const SocketAddress& address);

    virtual
    void
    bind(
        const SocketAddress& address,
        bool reuseAddress = false
        );

    virtual
    void
    bind6(
        const SocketAddress& address,
        bool reuseAddress = false,
        bool ipV6Only = false
        );

    virtual
    void
    listen(int backlog = 64);

    virtual
    void
    close();

    virtual
    void
    shutdownReceive();

    virtual
    void
    shutdownSend();

    virtual
    void
    shutdown();

    virtual
    int
    sendBytes(
        const void* buffer,
        int length,
        int flags = 0
        );

    virtual
    int
    receiveBytes(
        void* buffer,
        int length,
        int flags = 0
        );

    virtual
    int
    sendTo(
        const void* buffer,
        int length,
        const SocketAddress& address,
        int flags = 0
        );

    virtual
    int
    receiveFrom(
        void* buffer,
        int length,
        SocketAddress& address,
        int flags = 0
        );

    virtual
    void
    sendUrgent(unsigned char data);

    virtual
    int
    available();

    virtual
    bool
    poll(
        const Poco::Timespan& timeout,
        int mode
        );

    virtual
    void
    setSendBufferSize(int size);

    virtual
    int
    getSendBufferSize();

    virtual
    void
    setReceiveBufferSize(int size);

    virtual
    int
    getReceiveBufferSize();

    virtual
    void
    setSendTimeout(const Poco::Timespan& timeout);

    virtual
    Poco::Timespan
    getSendTimeout();

    virtual
    void
    setReceiveTimeout(const Poco::Timespan& timeout);

    virtual
    Poco::Timespan
    getReceiveTimeout();

    virtual
    SocketAddress
    address();

    virtual
    SocketAddress
    peerAddress();

    void
    setOption(
        int level,
        int option,
        int value
        );

    void
    setOption(
        int level,
        int option,
        unsigned value
        );

    void
    setOption(
        int level,
        int option,
        unsigned char value
        );

    void
    setOption(
        int level,
        int option,
        const Poco::Timespan& value
        );

    void
    setOption(
        int level,
        int option,
        const IPAddress& value
        );

    virtual
    void
    setRawOption(
        int level,
        int option,
        const void* value,
        poco_socklen_t length
        );

    void
    getOption(
        int level,
        int option,
        int& value
        );

    void
    getOption(
        int level,
        int option,
        unsigned& value
        );

    void
    getOption(
        int level,
        int option,
        unsigned char& value
        );

    void
    getOption(
        int level,
        int option,
        Poco::Timespan& value
        );

    void
    getOption(
        int level,
        int option,
        IPAddress& value
        );

    virtual
    void
    getRawOption(
        int level,
        int option,
        void* value,
        poco_socklen_t& length
        );

    void
    setLinger(
        bool on,
        int seconds
        );

    void
    getLinger(
        bool& on,
        int& seconds
        );

    void
    setNoDelay(bool flag);

    bool
    getNoDelay();

    void
    setKeepAlive(bool flag);

    bool
    getKeepAlive();

    void
    setReuseAddress(bool flag);

    bool
    getReuseAddress();

    void
    setReusePort(bool flag);

    bool
    getReusePort();

    void
    setOOBInline(bool flag);

    bool
    getOOBInline();

    void
    setBroadcast(bool flag);

    bool
    getBroadcast();

    virtual
    void
    setBlocking(bool flag);

    virtual
    bool
    getBlocking() const;

    virtual
    bool
    secure() const;

    int
    socketError();

    poco_socket_t
    sockfd() const;

    void
    ioctl(
        poco_ioctl_request_t request,
        int& arg
        );

    void
    ioctl(
        poco_ioctl_request_t request,
        void* arg
        );

    bool
    initialized() const;

protected:
    // construction

    SocketImpl();
    SocketImpl(poco_socket_t sockfd);

    // methods

    virtual
    void
    init(int af);

    void
    initSocket(
        int af,
        int type,
        int proto = 0
        );

    void
    reset(poco_socket_t fd = POCO_INVALID_SOCKET);

    static
    int
    lastError();

    static
    void
    error();

    static
    void
    error(const std::string& arg);

    static
    void
    error(int code);

    static
    void
    error(
        int code,
        const std::string& arg
        );
};

// direct descendants

class DatagramSocketImpl;
class RawSocketImpl;
class ServerSocketImpl;
class StreamSocketImpl;

Inherited Members

public:
    // methods

    void
    duplicate() const;

    void
    release() const;

    int
    referenceCount() const;

Detailed Documentation

This class encapsulates the Berkeley sockets API.

Subclasses implement specific socket types like stream or datagram sockets.

You should not create any instances of this class.

Construction

SocketImpl()

Creates a SocketImpl.

SocketImpl(poco_socket_t sockfd)

Creates a SocketImpl using the given native socket.

Methods

virtual
SocketImpl*
acceptConnection(SocketAddress& clientAddr)

Get the next completed connection from the socket’s completed connection queue.

If the queue is empty, waits until a connection request completes.

Returns a new TCP socket for the connection with the client.

The client socket’s address is returned in clientAddr.

virtual
void
connect(const SocketAddress& address)

Initializes the socket and establishes a connection to the TCP server at the given address.

Can also be used for UDP sockets. In this case, no connection is established. Instead, incoming and outgoing packets are restricted to the specified address.

virtual
void
connect(
    const SocketAddress& address,
    const Poco::Timespan& timeout
    )

Initializes the socket, sets the socket timeout and establishes a connection to the TCP server at the given address.

virtual
void
connectNB(const SocketAddress& address)

Initializes the socket and establishes a connection to the TCP server at the given address.

Prior to opening the connection the socket is set to nonblocking mode.

virtual
void
bind(
    const SocketAddress& address,
    bool reuseAddress = false
    )

Bind a local address to the socket.

This is usually only done when establishing a server socket. TCP clients should not bind a socket to a specific address.

If reuseAddress is true, sets the SO_REUSEADDR socket option.

virtual
void
bind6(
    const SocketAddress& address,
    bool reuseAddress = false,
    bool ipV6Only = false
    )

Bind a local IPv6 address to the socket.

This is usually only done when establishing a server socket. TCP clients should not bind a socket to a specific address.

If reuseAddress is true, sets the SO_REUSEADDR socket option.

The given address must be an IPv6 address. The IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket according to the ipV6Only parameter.

If the library has not been built with IPv6 support, a Poco::NotImplementedException will be thrown.

virtual
void
listen(int backlog = 64)

Puts the socket into listening state.

The socket becomes a passive socket that can accept incoming connection requests.

The backlog argument specifies the maximum number of connections that can be queued for this socket.

virtual
void
close()

Close the socket.

virtual
void
shutdownReceive()

Shuts down the receiving part of the socket connection.

virtual
void
shutdownSend()

Shuts down the sending part of the socket connection.

virtual
void
shutdown()

Shuts down both the receiving and the sending part of the socket connection.

virtual
int
sendBytes(
    const void* buffer,
    int length,
    int flags = 0
    )

Sends the contents of the given buffer through the socket.

Returns the number of bytes sent, which may be less than the number of bytes specified.

Certain socket implementations may also return a negative value denoting a certain condition.

virtual
int
receiveBytes(
    void* buffer,
    int length,
    int flags = 0
    )

Receives data from the socket and stores it in buffer.

Up to length bytes are received.

Returns the number of bytes received.

Certain socket implementations may also return a negative value denoting a certain condition.

virtual
int
sendTo(
    const void* buffer,
    int length,
    const SocketAddress& address,
    int flags = 0
    )

Sends the contents of the given buffer through the socket to the given address.

Returns the number of bytes sent, which may be less than the number of bytes specified.

virtual
int
receiveFrom(
    void* buffer,
    int length,
    SocketAddress& address,
    int flags = 0
    )

Receives data from the socket and stores it in buffer.

Up to length bytes are received. Stores the address of the sender in address.

Returns the number of bytes received.

virtual
void
sendUrgent(unsigned char data)

Sends one byte of urgent data through the socket.

The data is sent with the MSG_OOB flag.

The preferred way for a socket to receive urgent data is by enabling the SO_OOBINLINE option.

virtual
int
available()

Returns the number of bytes available that can be read without causing the socket to block.

virtual
bool
poll(
    const Poco::Timespan& timeout,
    int mode
    )

Determines the status of the socket, using a call to select().

The mode argument is constructed by combining the values of the SelectMode enumeration.

Returns true if the next operation corresponding to mode will not block, false otherwise.

virtual
void
setSendBufferSize(int size)

Sets the size of the send buffer.

virtual
int
getSendBufferSize()

Returns the size of the send buffer.

The returned value may be different than the value previously set with setSendBufferSize(), as the system is free to adjust the value.

virtual
void
setReceiveBufferSize(int size)

Sets the size of the receive buffer.

virtual
int
getReceiveBufferSize()

Returns the size of the receive buffer.

The returned value may be different than the value previously set with setReceiveBufferSize(), as the system is free to adjust the value.

virtual
void
setSendTimeout(const Poco::Timespan& timeout)

Sets the send timeout for the socket.

virtual
Poco::Timespan
getSendTimeout()

Returns the send timeout for the socket.

The returned timeout may be different than the timeout previously set with setSendTimeout(), as the system is free to adjust the value.

virtual
void
setReceiveTimeout(const Poco::Timespan& timeout)

Sets the send timeout for the socket.

On systems that do not support SO_RCVTIMEO, a workaround using poll() is provided.

virtual
Poco::Timespan
getReceiveTimeout()

Returns the receive timeout for the socket.

The returned timeout may be different than the timeout previously set with setReceiveTimeout(), as the system is free to adjust the value.

virtual
SocketAddress
address()

Returns the IP address and port number of the socket.

virtual
SocketAddress
peerAddress()

Returns the IP address and port number of the peer socket.

void
setOption(
    int level,
    int option,
    int value
    )

Sets the socket option specified by level and option to the given integer value.

void
setOption(
    int level,
    int option,
    unsigned value
    )

Sets the socket option specified by level and option to the given integer value.

void
setOption(
    int level,
    int option,
    unsigned char value
    )

Sets the socket option specified by level and option to the given integer value.

void
setOption(
    int level,
    int option,
    const Poco::Timespan& value
    )

Sets the socket option specified by level and option to the given time value.

void
setOption(
    int level,
    int option,
    const IPAddress& value
    )

Sets the socket option specified by level and option to the given time value.

virtual
void
setRawOption(
    int level,
    int option,
    const void* value,
    poco_socklen_t length
    )

Sets the socket option specified by level and option to the given time value.

void
getOption(
    int level,
    int option,
    int& value
    )

Returns the value of the socket option specified by level and option.

void
getOption(
    int level,
    int option,
    unsigned& value
    )

Returns the value of the socket option specified by level and option.

void
getOption(
    int level,
    int option,
    unsigned char& value
    )

Returns the value of the socket option specified by level and option.

void
getOption(
    int level,
    int option,
    Poco::Timespan& value
    )

Returns the value of the socket option specified by level and option.

void
getOption(
    int level,
    int option,
    IPAddress& value
    )

Returns the value of the socket option specified by level and option.

virtual
void
getRawOption(
    int level,
    int option,
    void* value,
    poco_socklen_t& length
    )

Returns the value of the socket option specified by level and option.

void
setLinger(
    bool on,
    int seconds
    )

Sets the value of the SO_LINGER socket option.

void
getLinger(
    bool& on,
    int& seconds
    )

Returns the value of the SO_LINGER socket option.

void
setNoDelay(bool flag)

Sets the value of the TCP_NODELAY socket option.

bool
getNoDelay()

Returns the value of the TCP_NODELAY socket option.

void
setKeepAlive(bool flag)

Sets the value of the SO_KEEPALIVE socket option.

bool
getKeepAlive()

Returns the value of the SO_KEEPALIVE socket option.

void
setReuseAddress(bool flag)

Sets the value of the SO_REUSEADDR socket option.

bool
getReuseAddress()

Returns the value of the SO_REUSEADDR socket option.

void
setReusePort(bool flag)

Sets the value of the SO_REUSEPORT socket option.

Does nothing if the socket implementation does not support SO_REUSEPORT.

bool
getReusePort()

Returns the value of the SO_REUSEPORT socket option.

Returns false if the socket implementation does not support SO_REUSEPORT.

void
setOOBInline(bool flag)

Sets the value of the SO_OOBINLINE socket option.

bool
getOOBInline()

Returns the value of the SO_OOBINLINE socket option.

void
setBroadcast(bool flag)

Sets the value of the SO_BROADCAST socket option.

bool
getBroadcast()

Returns the value of the SO_BROADCAST socket option.

virtual
void
setBlocking(bool flag)

Sets the socket in blocking mode if flag is true, disables blocking mode if flag is false.

virtual
bool
getBlocking() const

Returns the blocking mode of the socket.

This method will only work if the blocking modes of the socket are changed via the setBlocking method!

virtual
bool
secure() const

Returns true iff the socket’s connection is secure (using SSL or TLS).

int
socketError()

Returns the value of the SO_ERROR socket option.

poco_socket_t
sockfd() const

Returns the socket descriptor for the underlying native socket.

void
ioctl(
    poco_ioctl_request_t request,
    int& arg
    )

A wrapper for the ioctl system call.

void
ioctl(
    poco_ioctl_request_t request,
    void* arg
    )

A wrapper for the ioctl system call.

bool
initialized() const

Returns true iff the underlying socket is initialized.

virtual
void
init(int af)

Creates the underlying native socket.

Subclasses must implement this method so that it calls initSocket() with the appropriate arguments.

The default implementation creates a stream socket.

void
initSocket(
    int af,
    int type,
    int proto = 0
    )

Creates the underlying native socket.

The first argument, af, specifies the address family used by the socket, which should be either AF_INET or AF_INET6.

The second argument, type, specifies the type of the socket, which can be one of SOCK_STREAM, SOCK_DGRAM or SOCK_RAW.

The third argument, proto, is normally set to 0, except for raw sockets.

void
reset(poco_socket_t fd = POCO_INVALID_SOCKET)

Allows subclasses to set the socket manually, iff no valid socket is set yet.

static
int
lastError()

Returns the last error code.

static
void
error()

Throws an appropriate exception for the last error.

static
void
error(const std::string& arg)

Throws an appropriate exception for the last error.

static
void
error(int code)

Throws an appropriate exception for the given error code.

static
void
error(
    int code,
    const std::string& arg
    )

Throws an appropriate exception for the given error code.