enum cv::ogl::Buffer::Target
Overview
The target defines how you intend to use the buffer object. Moreā¦
#include <opengl.hpp> enum Target { ARRAY_BUFFER = 0x8892, ELEMENT_ARRAY_BUFFER = 0x8893, PIXEL_PACK_BUFFER = 0x88EB, PIXEL_UNPACK_BUFFER = 0x88EC, };
Detailed Documentation
The target defines how you intend to use the buffer object.
Enum Values
ARRAY_BUFFER
The buffer will be used as a source for vertex data.
ELEMENT_ARRAY_BUFFER
The buffer will be used for indices (in glDrawElements, for example)
PIXEL_PACK_BUFFER
The buffer will be used for reading from OpenGL textures.
PIXEL_UNPACK_BUFFER
The buffer will be used for writing to OpenGL textures.