struct cv::cudev::PerspectiveMapPtrSz

#include <warping.hpp>

struct PerspectiveMapPtrSz: public cv::cudev::PerspectiveMapPtr
{
    // fields

    int cols;
    int rows;
};

Inherited Members

public:
    // typedefs

    typedef float index_type;
    typedef float2 value_type;

    // fields

    const float* warpMat;

    // methods

    __device__ __forceinline__ float2
    operator()(
        float y,
        float x
        ) const;