struct cv::cudev::PerspectiveMapPtrSz
#include <warping.hpp> struct PerspectiveMapPtrSz: public cv::cudev::PerspectiveMapPtr { // fields int cols; int rows; };
Inherited Members
public: // typedefs typedef float index_type; typedef float2 value_type; // fields const float* warpMat; // methods __device__ __forceinline__ float2 operator()( float y, float x ) const;