struct cv::detail::CompressedRectilinearProjector

#include <warpers.hpp>

struct CompressedRectilinearProjector: public cv::detail::ProjectorBase
{
    // fields

    float a;
    float b;

    // methods

    void
    mapBackward(
        float u,
        float v,
        float& x,
        float& y
        );

    void
    mapForward(
        float x,
        float y,
        float& u,
        float& v
        );
};

Inherited Members

public:
    // fields

    float k[9];
    float k_rinv[9];
    float r_kinv[9];
    float rinv[9];
    float scale;
    float t[3];

    // methods

    void
    setCameraParams(
        InputArray K = Mat::eye(3, 3, CV_32F),
        InputArray R = Mat::eye(3, 3, CV_32F),
        InputArray T = Mat::zeros(3, 1, CV_32F)
        );