template class Poco::AutoPtr
Overview
AutoPtr is a “smart” pointer for classes implementing reference counting based garbage collection. More…
#include <AutoPtr.h> template <class C> class AutoPtr { public: // construction AutoPtr(); AutoPtr(C* ptr); AutoPtr( C* ptr, bool shared ); AutoPtr(const AutoPtr& ptr); template <class Other> AutoPtr(const AutoPtr<Other>& ptr); // methods AutoPtr& assign(C* ptr); AutoPtr& assign( C* ptr, bool shared ); AutoPtr& assign(const AutoPtr& ptr); template <class Other> AutoPtr& assign(const AutoPtr<Other>& ptr); AutoPtr& operator=(C* ptr); AutoPtr& operator=(const AutoPtr& ptr); template <class Other> AutoPtr& operator=(const AutoPtr<Other>& ptr); void swap(AutoPtr& ptr); template <class Other> AutoPtr<Other> cast() const; template <class Other> AutoPtr<Other> unsafeCast() const; C* operator->(); const C* operator->() const; C& operator*(); const C& operator*() const; C* get(); const C* get() const; operator C*(); operator const C *() const; bool operator!() const; bool isNull() const; C* duplicate(); bool operator==(const AutoPtr& ptr) const; bool operator==(const C* ptr) const; bool operator==(C* ptr) const; bool operator!=(const AutoPtr& ptr) const; bool operator!=(const C* ptr) const; bool operator!=(C* ptr) const; bool operator<(const AutoPtr& ptr) const; bool operator<(const C* ptr) const; bool operator<(C* ptr) const; bool operator<=(const AutoPtr& ptr) const; bool operator<=(const C* ptr) const; bool operator<=(C* ptr) const; bool operator>(const AutoPtr& ptr) const; bool operator>(const C* ptr) const; bool operator>(C* ptr) const; bool operator>=(const AutoPtr& ptr) const; bool operator>=(const C* ptr) const; bool operator>=(C* ptr) const; };
Detailed Documentation
AutoPtr is a “smart” pointer for classes implementing reference counting based garbage collection.
To be usable with the AutoPtr template, a class must implement the following behaviour: A class must maintain a reference count. The constructors of the object initialize the reference count to one. The class must implement a public duplicate() method:
void duplicate();
that increments the reference count by one. The class must implement a public release() method:
void release()
that decrements the reference count by one, and, if the reference count reaches zero, deletes the object.
AutoPtr works in the following way: If an AutoPtr is assigned an ordinary pointer to an object (via the constructor or the assignment operator), it takes ownership of the object and the object’s reference count remains unchanged. If the AutoPtr is assigned another AutoPtr, the object’s reference count is incremented by one by calling duplicate() on its object. The destructor of AutoPtr calls release() on its object. AutoPtr supports dereferencing with both the -> and the * operator. An attempt to dereference a null AutoPtr results in a NullPointerException being thrown. AutoPtr also implements all relational operators. Note that AutoPtr allows casting of its encapsulated data types.
Methods
template <class Other> AutoPtr<Other> cast() const
Casts the AutoPtr via a dynamic cast to the given type.
Returns an AutoPtr containing NULL if the cast fails. Example: (assume class Sub: public Super)
AutoPtr<Super> super(new Sub()); AutoPtr<Sub> sub = super.cast<Sub>(); poco_assert (sub.get());
template <class Other> AutoPtr<Other> unsafeCast() const
Casts the AutoPtr via a static cast to the given type.
Example: (assume class Sub: public Super)
AutoPtr<Super> super(new Sub()); AutoPtr<Sub> sub = super.unsafeCast<Sub>(); poco_assert (sub.get());