template class Poco::StrategyCollection

Overview

An StrategyCollection is a decorator masking n collections as a single one. Moreā€¦

#include <StrategyCollection.h>

template <
    class TKey,
    class TValue
    >
class StrategyCollection: public Poco::AbstractStrategy
{
public:
    // typedefs

    typedef std::vector<SharedPtr<AbstractStrategy<TKey, TValue>>> Strategies;
    typedef Strategies::iterator Iterator;
    typedef Strategies::const_iterator ConstIterator;

    // methods

    void
    pushBack(AbstractStrategy<TKey, TValue>* pStrat);

    void
    popBack();

    virtual
    void
    onAdd(
        const void* pSender,
        const KeyValueArgs<TKey, TValue>& key
        );

    virtual
    void
    onRemove(
        const void* pSender,
        const TKey& key
        );

    virtual
    void
    onGet(
        const void* pSender,
        const TKey& key
        );

    virtual
    void
    onClear(
        const void* pSender,
        const EventArgs& args
        );

    virtual
    void
    onIsValid(
        const void* pSender,
        ValidArgs<TKey>& key
        );

    virtual
    void
    onReplace(
        const void* pSender,
        std::set<TKey>& elemsToRemove
        );

protected:
    // fields

    Strategies _strategies;
};

Inherited Members

public:
    // methods

    virtual
    void
    onUpdate(
        const void* pSender,
        const KeyValueArgs<TKey, TValue>& args
        );

    virtual
    void
    onAdd(
        const void* pSender,
        const KeyValueArgs<TKey, TValue>& key
        ) = 0;

    virtual
    void
    onRemove(
        const void* pSender,
        const TKey& key
        ) = 0;

    virtual
    void
    onGet(
        const void* pSender,
        const TKey& key
        ) = 0;

    virtual
    void
    onClear(
        const void* pSender,
        const EventArgs& args
        ) = 0;

    virtual
    void
    onIsValid(
        const void* pSender,
        ValidArgs<TKey>& key
        ) = 0;

    virtual
    void
    onReplace(
        const void* pSender,
        std::set<TKey>& elemsToRemove
        ) = 0;

Detailed Documentation

An StrategyCollection is a decorator masking n collections as a single one.

Methods

void
pushBack(AbstractStrategy<TKey, TValue>* pStrat)

Adds an AbstractStrategy to the collection. Class takes ownership of pointer.

void
popBack()

Removes the last added AbstractStrategy from the collection.

virtual
void
onAdd(
    const void* pSender,
    const KeyValueArgs<TKey, TValue>& key
    )

Adds the key to the strategy.

If for the key already an entry exists, it will be overwritten.

virtual
void
onRemove(
    const void* pSender,
    const TKey& key
    )

Removes an entry from the strategy.

If the entry is not found the remove is ignored.

virtual
void
onGet(
    const void* pSender,
    const TKey& key
    )

Informs the strategy that a read-access happens to an element.

virtual
void
onClear(
    const void* pSender,
    const EventArgs& args
    )

Removes all elements from the cache.

virtual
void
onIsValid(
    const void* pSender,
    ValidArgs<TKey>& key
    )

Used to query if a key is still valid (i.e. cached).

virtual
void
onReplace(
    const void* pSender,
    std::set<TKey>& elemsToRemove
    )

Used by the Strategy to indicate which elements should be removed from the cache.

Note that onReplace does not change the current list of keys. The cache object is reponsible to remove the elements.