class Poco::XML::Text
Overview
The Text interface inherits from CharacterData and represents the textual content (termed character data in XML) of an Element or Attr. More…
#include <Text.h> class Text: public Poco::XML::CharacterData { public: // methods Text* splitText(unsigned long offset); virtual const XMLString& nodeName() const; virtual unsigned short nodeType() const; virtual XMLString innerText() const; protected: // construction Text( Document* pOwnerDocument, const XMLString& data ); Text( Document* pOwnerDocument, const Text& text ); // methods virtual Node* copyNode( bool deep, Document* pOwnerDocument ) const; }; // direct descendants class CDATASection;
Inherited Members
public: // typedefs typedef Poco::XML::NamespaceSupport NSMap; // enums enum { ELEMENT_NODE = 1, ATTRIBUTE_NODE, TEXT_NODE, CDATA_SECTION_NODE, ENTITY_REFERENCE_NODE, ENTITY_NODE, PROCESSING_INSTRUCTION_NODE, COMMENT_NODE, DOCUMENT_NODE, DOCUMENT_TYPE_NODE, DOCUMENT_FRAGMENT_NODE, NOTATION_NODE, }; // methods void duplicate() const; void release() const; virtual void autoRelease() = 0; virtual void addEventListener( const XMLString& type, EventListener* listener, bool useCapture ) = 0; virtual void removeEventListener( const XMLString& type, EventListener* listener, bool useCapture ) = 0; virtual bool dispatchEvent(Event* evt) = 0; virtual const XMLString& nodeName() const = 0; const XMLString& nodeValue() const; virtual const XMLString& getNodeValue() const = 0; virtual void setNodeValue(const XMLString& value) = 0; virtual unsigned short nodeType() const = 0; virtual Node* parentNode() const = 0; virtual NodeList* childNodes() const = 0; virtual Node* firstChild() const = 0; virtual Node* lastChild() const = 0; virtual Node* previousSibling() const = 0; virtual Node* nextSibling() const = 0; virtual NamedNodeMap* attributes() const = 0; virtual Document* ownerDocument() const = 0; virtual Node* insertBefore( Node* newChild, Node* refChild ) = 0; virtual Node* replaceChild( Node* newChild, Node* oldChild ) = 0; virtual Node* removeChild(Node* oldChild) = 0; virtual Node* appendChild(Node* newChild) = 0; virtual bool hasChildNodes() const = 0; virtual Node* cloneNode(bool deep) const = 0; virtual void normalize() = 0; virtual bool isSupported( const XMLString& feature, const XMLString& version ) const = 0; virtual const XMLString& namespaceURI() const = 0; virtual XMLString prefix() const = 0; virtual const XMLString& localName() const = 0; virtual bool hasAttributes() const = 0; virtual XMLString innerText() const = 0; virtual Node* getNodeByPath(const XMLString& path) const = 0; virtual Node* getNodeByPathNS( const XMLString& path, const NSMap& nsMap ) const = 0; virtual const XMLString& nodeName() const; virtual const XMLString& getNodeValue() const; virtual void setNodeValue(const XMLString& value); virtual Node* parentNode() const; virtual NodeList* childNodes() const; virtual Node* firstChild() const; virtual Node* lastChild() const; virtual Node* previousSibling() const; virtual Node* nextSibling() const; virtual NamedNodeMap* attributes() const; virtual Document* ownerDocument() const; virtual Node* insertBefore( Node* newChild, Node* refChild ); virtual Node* replaceChild( Node* newChild, Node* oldChild ); virtual Node* removeChild(Node* oldChild); virtual Node* appendChild(Node* newChild); virtual bool hasChildNodes() const; virtual Node* cloneNode(bool deep) const; virtual void normalize(); virtual bool isSupported( const XMLString& feature, const XMLString& version ) const; virtual const XMLString& namespaceURI() const; virtual XMLString prefix() const; virtual const XMLString& localName() const; virtual bool hasAttributes() const; virtual void addEventListener( const XMLString& type, EventListener* listener, bool useCapture ); virtual void removeEventListener( const XMLString& type, EventListener* listener, bool useCapture ); virtual bool dispatchEvent(Event* evt); virtual XMLString innerText() const; virtual Node* getNodeByPath(const XMLString& path) const; virtual Node* getNodeByPathNS( const XMLString& path, const NSMap& nsMap ) const; virtual void autoRelease(); const XMLString& data() const; const XMLString& getData() const; void setData(const XMLString& data); unsigned long length() const; XMLString substringData( unsigned long offset, unsigned long count ) const; void appendData(const XMLString& arg); void insertData( unsigned long offset, const XMLString& arg ); void deleteData( unsigned long offset, unsigned long count ); void replaceData( unsigned long offset, unsigned long count, const XMLString& arg ); XMLString trimmedData() const; virtual const XMLString& getNodeValue() const; virtual void setNodeValue(const XMLString& value); protected: // fields static const XMLString EMPTY_STRING; // methods virtual Node* copyNode( bool deep, Document* pOwnerDocument ) const = 0; virtual bool events() const; virtual bool eventsSuspended() const; void captureEvent(Event* evt); void bubbleEvent(Event* evt); void dispatchSubtreeModified(); void dispatchNodeInserted(); void dispatchNodeRemoved(); virtual void dispatchNodeRemovedFromDocument(); virtual void dispatchNodeInsertedIntoDocument(); void dispatchAttrModified( Attr* pAttr, MutationEvent::AttrChangeType changeType, const XMLString& prevValue, const XMLString& newValue ); void dispatchCharacterDataModified( const XMLString& prevValue, const XMLString& newValue ); void setOwnerDocument(Document* pOwnerDocument);
Detailed Documentation
The Text interface inherits from CharacterData and represents the textual content (termed character data in XML) of an Element or Attr.
If there is no markup inside an element’s content, the text is contained in a single object implementing the Text interface that is the only child of the element. If there is markup, it is parsed into the information items (elements, comments, etc.) and Text nodes that form the list of children of the element.
When a document is first made available via the DOM, there is only one Text node for each block of text. Users may create adjacent Text nodes that represent the contents of a given element without any intervening markup, but should be aware that there is no way to represent the separations between these nodes in XML or HTML, so they will not (in general) persist between DOM editing sessions. The normalize() method on Element merges any such adjacent Text objects into a single node for each block of text.
Methods
Text* splitText(unsigned long offset)
Breaks this node into two nodes at the specified offset, keeping both in the tree as siblings.
This node then only contains all the content up to the offset point. A new node of the same type, which is inserted as the next sibling of this node, contains all the content at and after the offset point. When the offset is equal to the length of this node, the new node has no data.
virtual const XMLString& nodeName() const
Returns the name of this node, depending on its type.
virtual unsigned short nodeType() const
Returns a code representing the type of the underlying object.
virtual XMLString innerText() const
Returns a string containing the concatenated values of the node and all its child nodes.
This method is not part of the W3C Document Object Model.