class Poco::Net::SocketStreamBuf
Overview
This is the streambuf class used for reading from and writing to a socket. More…
#include <SocketStream.h> class SocketStreamBuf: public Poco::BasicBufferedBidirectionalStreamBuf { public: // construction SocketStreamBuf(const Socket& socket); // methods StreamSocketImpl* socketImpl() const; protected: // methods int readFromDevice( char* buffer, std::streamsize length ); int writeToDevice( const char* buffer, std::streamsize length ); };
Inherited Members
public: // methods virtual int_type overflow(int_type c); virtual int_type underflow(); virtual int sync(); protected: // typedefs typedef std::basic_streambuf<ch, tr> Base; typedef std::basic_ios<ch, tr> IOS; typedef ch char_type; typedef tr char_traits; typedef ba Allocator; typedef Base::int_type int_type; typedef Base::pos_type pos_type; typedef Base::off_type off_type; typedef IOS::openmode openmode; // methods void setMode(openmode mode); openmode getMode() const; void resetBuffers();
Detailed Documentation
This is the streambuf class used for reading from and writing to a socket.
Construction
SocketStreamBuf(const Socket& socket)
Creates a SocketStreamBuf with the given socket.
The socket’s SocketImpl must be a StreamSocketImpl, otherwise an InvalidArgumentException is thrown.