class Poco::Net::StreamSocket
Overview
This class provides an interface to a TCP stream socket. More…
#include <StreamSocket.h> class StreamSocket: public Poco::Net::Socket { public: // construction StreamSocket(); StreamSocket(const SocketAddress& address); StreamSocket(IPAddress::Family family); StreamSocket(const Socket& socket); StreamSocket(SocketImpl* pImpl); // methods StreamSocket& operator=(const Socket& socket); void connect(const SocketAddress& address); void connect( const SocketAddress& address, const Poco::Timespan& timeout ); void connectNB(const SocketAddress& address); void shutdownReceive(); void shutdownSend(); void shutdown(); int sendBytes( const void* buffer, int length, int flags = 0 ); int sendBytes(Poco::FIFOBuffer& buffer); int receiveBytes( void* buffer, int length, int flags = 0 ); int receiveBytes(Poco::FIFOBuffer& buffer); void sendUrgent(unsigned char data); }; // direct descendants class DialogSocket; class WebSocket;
Inherited Members
public: // typedefs typedef std::vector<Socket> SocketList; // enums enum SelectMode; // methods Socket& operator=(const Socket& socket); bool operator==(const Socket& socket) const; bool operator!=(const Socket& socket) const; bool operator<(const Socket& socket) const; bool operator<=(const Socket& socket) const; bool operator>(const Socket& socket) const; bool operator>=(const Socket& socket) const; void close(); bool poll( const Poco::Timespan& timeout, int mode ) const; int available() const; void setSendBufferSize(int size); int getSendBufferSize() const; void setReceiveBufferSize(int size); int getReceiveBufferSize() const; void setSendTimeout(const Poco::Timespan& timeout); Poco::Timespan getSendTimeout() const; void setReceiveTimeout(const Poco::Timespan& timeout); Poco::Timespan getReceiveTimeout() const; void setOption( int level, int option, int value ); void setOption( int level, int option, unsigned value ); void setOption( int level, int option, unsigned char value ); void setOption( int level, int option, const Poco::Timespan& value ); void setOption( int level, int option, const IPAddress& value ); void getOption( int level, int option, int& value ) const; void getOption( int level, int option, unsigned& value ) const; void getOption( int level, int option, unsigned char& value ) const; void getOption( int level, int option, Poco::Timespan& value ) const; void getOption( int level, int option, IPAddress& value ) const; void setLinger( bool on, int seconds ); void getLinger( bool& on, int& seconds ) const; void setNoDelay(bool flag); bool getNoDelay() const; void setKeepAlive(bool flag); bool getKeepAlive() const; void setReuseAddress(bool flag); bool getReuseAddress() const; void setReusePort(bool flag); bool getReusePort() const; void setOOBInline(bool flag); bool getOOBInline() const; void setBlocking(bool flag); bool getBlocking() const; SocketAddress address() const; SocketAddress peerAddress() const; SocketImpl* impl() const; bool secure() const; void init(int af); static int select( SocketList& readList, SocketList& writeList, SocketList& exceptList, const Poco::Timespan& timeout ); static bool supportsIPv4(); static bool supportsIPv6(); protected: // methods poco_socket_t sockfd() const;
Detailed Documentation
This class provides an interface to a TCP stream socket.
Construction
StreamSocket()
Creates an unconnected stream socket.
Before sending or receiving data, the socket must be connected with a call to connect().
StreamSocket(const SocketAddress& address)
Creates a stream socket and connects it to the socket specified by address.
StreamSocket(IPAddress::Family family)
Creates an unconnected stream socket for the given address family.
This is useful if certain socket options (like send and receive buffer) sizes, that must be set before connecting the socket, will be set later on.
StreamSocket(const Socket& socket)
Creates the StreamSocket with the SocketImpl from another socket.
The SocketImpl must be a StreamSocketImpl, otherwise an InvalidArgumentException will be thrown.
StreamSocket(SocketImpl* pImpl)
Creates the Socket and attaches the given SocketImpl.
The socket takes owership of the SocketImpl.
The SocketImpl must be a StreamSocketImpl, otherwise an InvalidArgumentException will be thrown.
Methods
StreamSocket& operator=(const Socket& socket)
Assignment operator.
Releases the socket’s SocketImpl and attaches the SocketImpl from the other socket and increments the reference count of the SocketImpl.
void connect(const SocketAddress& address)
Initializes the socket and establishes a connection to the TCP server at the given address.
Can also be used for UDP sockets. In this case, no connection is established. Instead, incoming and outgoing packets are restricted to the specified address.
void connect( const SocketAddress& address, const Poco::Timespan& timeout )
Initializes the socket, sets the socket timeout and establishes a connection to the TCP server at the given address.
void connectNB(const SocketAddress& address)
Initializes the socket and establishes a connection to the TCP server at the given address.
Prior to opening the connection the socket is set to nonblocking mode.
void shutdownReceive()
Shuts down the receiving part of the socket connection.
void shutdownSend()
Shuts down the sending part of the socket connection.
void shutdown()
Shuts down both the receiving and the sending part of the socket connection.
int sendBytes( const void* buffer, int length, int flags = 0 )
Sends the contents of the given buffer through the socket.
Returns the number of bytes sent, which may be less than the number of bytes specified.
Certain socket implementations may also return a negative value denoting a certain condition.
int sendBytes(Poco::FIFOBuffer& buffer)
Sends the contents of the given buffer through the socket.
FIFOBuffer has writable/readable transition notifications which may be enabled to notify the caller when the buffer transitions between empty, partially full and full states.
Returns the number of bytes sent, which may be less than the number of bytes specified.
Certain socket implementations may also return a negative value denoting a certain condition.
int receiveBytes( void* buffer, int length, int flags = 0 )
Receives data from the socket and stores it in buffer.
Up to length bytes are received.
Returns the number of bytes received. A return value of 0 means a graceful shutdown of the connection from the peer.
Throws a TimeoutException if a receive timeout has been set and nothing is received within that interval. Throws a NetException (or a subclass) in case of other errors.
int receiveBytes(Poco::FIFOBuffer& buffer)
Receives data from the socket and stores it in buffer.
Up to length bytes are received. FIFOBuffer has writable/readable transition notifications which may be enabled to notify the caller when the buffer transitions between empty, partially full and full states.
Returns the number of bytes received. A return value of 0 means a graceful shutdown of the connection from the peer.
Throws a TimeoutException if a receive timeout has been set and nothing is received within that interval. Throws a NetException (or a subclass) in case of other errors.
void sendUrgent(unsigned char data)
Sends one byte of urgent data through the socket.
The data is sent with the MSG_OOB flag.
The preferred way for a socket to receive urgent data is by enabling the SO_OOBINLINE option.